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BT-01 Smokescreen
This Autobot tactician is the first of the new, larger, more detailed
(and even officially licensed from the motor companies) range of
TransFormers, based on characters from Gen 1. Back then, Smokescreen
was a variation on the Bluestreak/Prowl model, with a racing car
paintjob. Now, he's a very impressive Subaru Impreza with lots of rally
sponsorship decoration.
Hugely more complicated than the original (but actually surprisingly
similar), this Binaltech version of Smokescreen is very poseable, and
his gun folds up and acts as his engine in car mode. The only thing
he's lacking, in comparison to Gen 1 Smokescreen is the
shoulder-mounted missile launcher.
Very satisfying in both robot and vehicle modes (the front wheels are
linked, so you can 'steer'), transforming between the two can be a bit
fiddly, and it's awkward to get some bits to fit back together.
It's strange that the first model is still the best (with the
possible exception of Streak, who's very similar), but there's no
indication of how many Binaltechs Takara will produce, so I may yet be
surprised.
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BT-02 Lambor/Sideswipe
One of the original Autobot warriors, Sideswipe is the second
TransFormer to get the Binaltech treatment. Sideswipe used to be a
Lamborghini Countach (hence the original Japanese name 'Lambor'), but
now he's been re-imagined as an open-top Dodge Viper, and altogether
curvier, more sultry car.
With a much simpler transformation that Smokescreen (albeit
not without
complications), Sideswipe looks good in car form, but a little pudgy in
robot form. His legs are a bit of a disappointment, and I'm really not
sure about the windscreen taking up so much of his body area. Also, the
rear of the car (which is actually plastic, rather than die-cast metal,
and sports the number plate 'SIDE*SWP' with the Autobot logo in place
of the star) and the bonnet are pretty redundant in robot mode, and
just hang from his back. Considering the look of the back of the car, I
would have preferred to see it act as a missile launcher, which could
clip onto his shoulders. As for the car bonnet... well, it looks like
he's wearing a coat with tails.
Not a terrible model, by a long shot, but the head looks too
cartoonish.
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BT-03 Streak
Another remake of an original series Autobot, this is the gunner known
as Streak. Back in the days of Generation 1, he was known as Bluestreak
(despite being silver or silver and black - only the original Diaclone
model was blue), and the American Alternator is known as
Silverstreak... because he's silver, I guess.
Essentially the same as Smokescreen, above, but with some
nice, albeit
subtle, differences. Both are Subaru Imprezas, but Streak is the
everyday, 'street' version of the car, so he has all the headlights, a
remodelled grille, the smaller spoiler and a heated rear windscreen. In
robot mode, the differences become more apparent, because he has an
entirely different head (with a subtly golden hue to his 'helmet'. His
gun is exactly the same as Smokescreen's, apart from the colour scheme,
and he has only one Autobot insigna on his left shoulder, with none on
his right. There is one on his numberplate, though. At the back the
numberplate reads 'SLV*STRK', with the Autobot insignia in place of the
star.
As mentioned, the head is not a duplicate of Smokescreen's,
giving him a very individual appearance.
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BT-04 Hound
The Autobots' scout, and one of the few who prefers Earth to home,
Hound has always been an awkward looking model because his car mode is
a jeep. The original had whopping great feet, whereas this one has
tiny, awkward looking feet, stick-thin legs and a huge upper body. The
proportions of Binaltech Hound are better than Gen 1 Hound, but he's
still not one of the best lookers.
Transformation is pretty easy, though the higher proportion of
plastic
parts (whatever happened to the whole 'die-cast' side of Binaltech?
Each model seems to have less metal than its predecessor) mean it feels
rather fragile at certain points. Worse still, they've chosen to use
soft PVC for some parts (the steering wheel, gearstick and, criminally,
the wing mirrors) so it doesn't feel very sturdy.
Like Lambor, the legs are disappointing - the thighs are
hollow(!) and
the shins are very thin. He looks OK from the side, because his legs
look more solid. Jeep mode has no steering, due to the arrangement of
pieces, but it does have excellent suspension, for that 'off road'
feel.
Oh, and Hound's head - like Lambor's - looks too cartoonish.
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BT-05
Dead End
Originally I had intended to ignore the Decepticon Binaltech models,
largely on the strength of this one. Sure, it should have been
Sunstreaker, but I just don't like Dead End as this car, and the
modifications to the car mode make for a more awkard looking robot. The
original Dead End was the manic depressive Stunticon, a burgundy
Porsche barely bigger than some mini-Autobots, which formed part of the
gestalt Menasor. Now he's separated from the Stunticons, and stuck in a
Dodge Viper Competition Coupe.
Transformation is exactly the same as Lambor, but the chest
doesn't
stick together as well because there's nothing to fasten it with. The
colour scheme is great, and the paintwork seems much more extensive
than on Lambor, but it's still 'Evil Sunstreaker' rather than Dead End.
With the same transformation comes the same list of complaints about
posability, but that's mainly in the legs.
The head is an obvious homage to Sunstreaker, but it also
looks a bit
too 1940s Sci-Fi crossed with Samurai helmet for my liking. Perhaps it
would have looked better in Sunstreaker colours...
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BT-06
Tracks
Another Autobot warrior, but always too vain to do any fighting, in
case his paintwork is scratched. The original Tracks had quite a simple
transformation and used the top of the car for his chest (almost like
one of the mini Autobots, Cliffjumper or Bumblebee, for example). This
one... well, everything is simple enough except the legs, which are
incredibly difficult to transform back to vehicle mode. He's almost the
reverse of Gen 1 Tracks, in that the robot is literally back-to-front,
and they've added a fake car roof to his chest to make him look more
like the original.
The front portion and doors are die-cast metal, and the rear
is all
plastic, but the paint job is so good, there's no visible difference.
In fact, liberal use of metallic painwork make Tracks look as if he's
almost entirely die-cast, even in robot mode. The yellow version
appeared to use a much lighter metallic paint on the chest, arms and
legs so, to me, this blue version is better all round. The legs and
feet are quite awkward for posing purposes, as are the elbow joints,
but he's still reasonably dynamic.
Tracks' head sculpt is much better than I'd expected - it
seemed flatter than it actually is - but I'm still not convinced about
the colour scheme.
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BT-08 Meister/Jazz
Easily the coolest of all the Autobots, Meister (aka Jazz) was an
excellent choice for a Binaltech makeover... But I'm going to be really
controversial now, and say that I don't think Meister is as good as
Smokescreen or Silverstreak. My reasons are than the legs and the
simplified transformation of the arms simpler, just don't look as good.
Personally, I actually found the legs more complicated than on
BT-01/03... simpler in that they do what they're supposed to without
too much effort, but the whole 'rotate the legs at the hips, then
rotate the feet at the ankle' seems like overengineering, if it was
only to combat the problem some people seem to have had deciding what
constituted an 'upright position' for the legs. On the upside, he is
probably more posable because of all of this, and the tilting 'toes' do
make the feet look better. One interesting feature is that the gun
comes from the exhaust system rather than the engine... and it really
doesn't convince... or even fit his hands properly.
Meister's head is quite good, serving both as a homage to and
an update of the look of the original Meister/Jazz. The clear blue
visor seems to come a touch too far down his nose, but that may just be
my opinion...
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BT-09
Swindle
Swindle, being the only Decepticon Jeep I can remember, was more or
less a no-brainer for sneaking into the Binaltech project. There are a
couple of changes between Hound and Swindle, mostly cosmetic, and the
problems of Hound remain - soft plastic for the wing mirrors and
steering wheel. Overall, Binaltech Swindle got a great deal with the
Wrangler. Originally, he was a short, stubby little thing with crap
arms. According to hints in the story, this body was originally
intended for Trailbreaker (which explains the head), but is now a weird
mustard yellow rather than classic black.
It's mildly disappointing to find that Swindle - the munitions
expert -
has no extra weapons, only a black version of Hound's weedy handgun.
Might have been nice to add something else, but I guess the Jeep
company didn't want to add any cannon mounts to the vehicle mode... and
very sensible too.
The head sculpt is far better than Hound's, and probably among
the best
in the series so far.
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BT-10 Grimlock
What else could the Dinobot leader become, but the latest incarnation
of the very definition of the 'American muscle car'? A nigh perfect
model Ford Mustang 2005 (the seams in the bonnet and rear window are
the only real hint that this isn't just a model car), and what coule be
the most impressive and posable Binaltech model to date. Transformation
is hideously complicated and overengineered, probably to reduce its
impact on the look of the car. Yes, the doors will pop off as you
switch between modes, but it looks as though that was the intention,
because the potential for scratching is huge at that point. Yes, the
arms and head are very difficult to transform, but that's the price you
pay for such a fantastic display piece (in either mode). The car's
engine changes into Grimlock's gun, and his Energo-Sword is stashed on
the underside of the car (which becomes a kind of cape in robot mode).
I'm a little dubious about the fit of both weapons in his hands, but
it's nothing terrible.
The head is a real high point, and is possibly the best of the
lot so far. There is absolutely no mistaking Grimlock. By comparison,
I'm really starting to dislike Meister's head...
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BT-12
Overdrive
Another one I intended to avoid originally, because the transformation
and paintjob are eerily reminiscent of Lambor crossed with Tracks.
Bizarrely, though, it works quite well. While this is an officially
licensed model Honda S2000, the packaging has no Honda logos because of
some legal wrangling about Overdrive's gunbarrel/axle. The Alternator
has no gunbarrel, the Binaltech has no Honda markings on the box... And
I think the Binaltech is the better of the two... even if the gunbarrel
is unfeasibly long.
Transformation is FAR simpler than Lambor/Dead End but, while
there are
still some posablilty issues with the legs, they're nowhere near as bad
as with the Dodge Vipers. Particularly impressive is the way the rear
of the car becomes the arms and the chest - it's fairly simple, but
much more elegant than I'd expected, having seen many photos. The
engine-and-axle gun isn't so elegant, however. The barrel is just too
long, and the length of the engine means part must be angled upward for
it to fit properly when posing the arms.
On the upside, the head sculpt is very good, and a good update
on the
original Omnibot's head.
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BT-13
Laserwave
Somehow, they made the Meister mold even more cool.
The Mazdaspeed version of the RX-8 would probably have been the more
appropriate for Meister, on the whole, but it's amazing how well it
works for Decepticon Military Operations Commander. The colour is bang
on, and robot mode really screams 'Shockwave' (or 'Laserwave', or
'Shockblast').
Transformation is exactly like Meister but, while the cars are
quite
similar (the only real differences being the larger opening in the
front end and the spoiler on the back), robot modes are very clearly
different, even though the physical differences are minor. As usual,
Laserwave's left arm is mounted with a gun, rather than a hand. He has
the same rifle as Meister, but it can be attached to his gun arm and
used as a power-up.
The head is a masterwork. Not only is it a very accurate
rendition of
Shockwave's head, but it's a huge improvement on the simplistic and
blocky original. It's even better than Energon Laserwave, particularly
because it keeps the light-piping (so his eye appears to glow without
the need for batteries).
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BT-14
Wheeljack
Yet another I wasn't going to bother with. I got this one and Dead End
at a discount and, having transformed both, started to wonder why I
didn't snap them up immediately. Wheeljack's head was the sticking
point for me (that, and the fact that the G1 character really didn't
seem to suit the heavy Grimlock mold) but, like Tracks, the three
dimensional reality is FAR better than the photos I've seen online. The
only difference between Grimlock's Ford Mustang and this one - the
Mustang GT Street Tuning - is that two of the headlamps are blacked
out, and he has a rather fetching black spoiler.
This mold's transformation is very complex, but I can manage
it
reasonably well these days. I'd read many complains about weak joints
on this model, but I can happily report that the hips and arms are nice
and strong, so posing is very easy. The hips are actually so tight that
I more often manage to accidentally shift the chest out of place before
getting the hips to move. The colourscheme, also, is much better than I
thought, and not so garish. Many people would have preferred
Wheeljack's original green and red paintwork, but I think the simple
blue stripes suit him well.
I'm not sure why he has a sword like Grimlock's (only blue)
but
Wheeljack was always the weaponsmith, so he can easily make his own
excuses.
The head mold - like Tracks' - is much less flat than most
photos
seem to imply. My only complaint is that the whole back is silver,
which seems like a lazy job of painting to me... so I may correct it.
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BT-16 Skids
Not exactly the most prominent Gen 1 character, Skids has gone from
being a compact 4-seater to a rather bulky people mover. Transformation
is the typical, complicated Binaltech process and, I must report, this
is the first model I've bought where the paint has chipped following
transformation. Only a little on the doors - barely noticable unless
looked for - but still very annoying. Unfortunately, the
Hasbro/Alternator Skids has rather silly-looking sparkly windows and a
terribly 'street' flaming wheel icon on his sides, which don't really
add to his appearance. This is also the first Binaltech I've picked up
which has loose ball joints - his ankles - which can make posing very
tricky.
Still, these points aside, it's another excellent model. While
the car
is quite ugly and boxy, it makes for a very impressive robot... though
his gun is exceptionally weak-looking.
The head mold is also quite bland - much more like the cartoon
Skids
than the original Gen 1 model.
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